


This value is 0.87 on Normal and 1.05 on Hell On Earth. Movement speed is randomized within ± 10% range and further modified by a multiplier based on difficulty. Scrakes will never stop sprinting until they are killed. This threshold is 50% on Normal, 75% on Hard and Suicidal, and 90% on Hell on Earth. Scrakes will only sprint when their overall health drops below a certain threshold, determined by difficulty.

Scrakes have their base health value scaled accordingly to the number of players in the game. For kill reward calculations read Dosh Mechanics.
